Transform ToolsΒΆ
You can modify a scene graph node transform using the transform tools.
Translate
- Select the scene graph node or the transform node using the Node List.
 - Select the Translate tool using the Toolbar or by pressing W.
 - Modify the transform by holding down 
 on the X, Y, Z axis or on the middle box then moving mouse in a Viewport.
 
It is possible to snap the center of the node to the closest vertex, edge or face in the scene when using the Translate tool.
- Toggle between 'Vertex', 'Edge', 'Face' or 'None' using the Toolbar buttons
,
,
,
 or Ctrl+B.
 
Rotate
- Select the scene graph node or the transform node using the Node List.
 - Select the Rotate tool using the Toolbar or by pressing E.
 - Modify the transform by holding down 
 on the X, Y, Z circles, the inner sphere or the outer light blue circle then moving mouse in a Viewport.
 
The rotation is done around the node center but can be performed around a pivot point.
- Use a pivot by clicking on the Toolbar 
 button.
 
By default the pivot point is placed at the origin of the world but its position can be translated at the desire position.
- Select pivot by clicking on 'Preference > PivotPoint' in a Node List view.
 - Change pivot position by using Translation text boxes in a Properties view or Translate tool.
 
Scale
- Select the scene graph node or the transform node using the Node List.
 - Select the Rotate tool using the Toolbar or by pressing R.
 - Modify the transform by holding down 
 on the X, Y, Z axis or on the middle box then moving mouse in a Viewport.